Features:
[Overdrive]
Each character can strengthen his/her unique ability for a specific period of time.
When [Overdrive] is triggered, the Overdrive icon changes into a purple gauge.
This gauge will decrease over time, and [Overdrive] will end when the gauge depletes.
[Overdrive] lasts longer if your character’s health is low. During activation, the round timer also stops.
After [Overdrive] has ended, the Overdrive icon will show a number counter. Overdrive can be used again when the number reaches 10.
The number increases over time or damage taken, but during [Active Flow], it charges much faster.
[Exceed Accel]
A powerful attack that can be used during [Overdrive] state.
[Overdrive] state immediately ends upon usage.
When activated during [Active Flow], the damage and effects are significantly boosted.
[Active Flow]
Fighting aggressively and landing attacks, or using heat gauge etc. will trigger the [Active Flow] state.
Enhances the attack power and shortens the [Overdrive] cool time etc. to make fighting conditions more favorable.
Minimum System Requirements
OS: Windows XP SP2 / Windows Vista / Windows 7
Processor: Intel Core 2 Duo 2 GHz / AMD Athlon 64 X2 2 GHz
Memory: 2 GB RAM
Graphics: GeForce 8600 GT 256 MB / ATI Radeon X1950 256 MB
DirectX: Version 9.0c
Storage: 7 GB available space
Maximum System Requirements
OS: Windows 7 / Windows 8 / Windows 10
Processor: Intel Core 2 Quad 2.7 GHz / AMD Phenom II X4 3 GHz
Memory: 4 GB RAM
Graphics: GeForce GTX 460 1 GB / Radeon HD 6850 1 GB
DirectX: Version 11
Storage: 7 GB available space