Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.
Several years in the making, Antichamber received over 25 awards and honors throughout its development, in major competitions including the Independent Games Festival, the PAX10, IndieCade and Make Something Unreal. Antichamber was also supported by the Indie Fund.
Features:
A deeply psychological experience that will make you question everything you know about how a game works.
Mind-bending challenges that will subvert your expectations at every twist and turn.
An enormous, seamless non-Euclidean world to explore.
Lifelike soundscapes developed by Robin Arnott and an ambient soundtrack composed by Siddhartha Barnhoorn.
A gun that can create, destroy and manipulate matter, allowing you to discover new ways to overcome your surroundings.
Minimum System Requirements
OS: Windows XP SP2 / Windows Vista / Windows 7
Processor: Intel Core 2 Duo 2 GHz / AMD Athlon 64 X2 2 GHz
Memory: 2 GB RAM
Graphics: GeForce 8600 GT 256 MB / ATI Radeon X1950 256 MB
DirectX: Version 9.0c
Storage: 7 GB available space
Maximum System Requirements
OS: Windows 7 / Windows 8 / Windows 10
Processor: Intel Core 2 Quad 2.7 GHz / AMD Phenom II X4 3 GHz
Memory: 4 GB RAM
Graphics: GeForce GTX 460 1 GB / Radeon HD 6850 1 GB
DirectX: Version 11
Storage: 7 GB available space